// Licensed to the Apache Software Foundation(ASF) under one
// or more contributor license agreements.See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership.The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
using System;
using System.IO;
using SharpFuzz;
using Thrift.Protocol;
using Thrift.Transport;
using Thrift.Transport.Client;
namespace Thrift.Tests.Protocols.Fuzzers
{
///
/// Base class for protocol round-trip fuzzers that handles the common fuzzing logic.
///
/// The type of protocol to use for serialization/deserialization.
public abstract class ProtocolRoundtripFuzzerBase where FuzzProtocol : TProtocol
{
///
/// Environment variable that controls whether to use in-process fuzzing for AFL.
/// When set to "1", uses Fuzzer.Run instead of Fuzzer.OutOfProcess.Run.
///
protected const string UseInProcessFuzzingEnvVar = "THRIFT_AFL_IN_PROCESS";
///
/// 10MB message size limit to prevent over-allocation during fuzzing
///
protected const int FUZZ_MAX_MESSAGE_SIZE = 10 * 1024 * 1024;
///
/// Creates a new instance of the protocol for the given transport.
///
protected abstract FuzzProtocol CreateProtocol(TTransport transport);
///
/// Helper method that contains the core fuzzing logic.
///
private void ProcessFuzzStream(Stream stream)
{
try
{
// First deserialize the input
var config = new TConfiguration();
config.MaxMessageSize = FUZZ_MAX_MESSAGE_SIZE;
var inputTransport = new TStreamTransport(stream, null, config);
var inputProtocol = CreateProtocol(inputTransport);
var inputObj = new FuzzTest();
inputObj.ReadAsync(inputProtocol, default).GetAwaiter().GetResult();
// Now serialize it back
using var outputStream = new MemoryStream();
var outputTransport = new TStreamTransport(null, outputStream, config);
var outputProtocol = CreateProtocol(outputTransport);
inputObj.WriteAsync(outputProtocol, default).GetAwaiter().GetResult();
outputTransport.FlushAsync(default).GetAwaiter().GetResult();
// Get the serialized bytes and deserialize again
var serialized = outputStream.ToArray();
using var reStream = new MemoryStream(serialized);
var reTransport = new TStreamTransport(reStream, null, config);
var reProtocol = CreateProtocol(reTransport);
var outputObj = new FuzzTest();
outputObj.ReadAsync(reProtocol, default).GetAwaiter().GetResult();
// Compare the objects
if (!inputObj.Equals(outputObj))
{
throw new Exception("Round-trip objects are not equal");
}
}
// Narrow catch list: these are the exception families we expect from the
// protocol/transport layer on malformed fuzzer input. Do NOT widen to
// catch (Exception) — a broad catch would swallow the
// "Round-trip objects are not equal" System.Exception thrown above,
// which is exactly the round-trip divergence the fuzzer is supposed to
// surface as a finding.
catch (TProtocolException) { /* Expected for malformed fuzzer input */ }
catch (TTransportException) { /* Expected for malformed fuzzer input */ }
catch (TException) { /* Expected for malformed fuzzer input */ }
catch (EndOfStreamException) { /* Expected for malformed fuzzer input */ }
catch (IOException) { /* Expected for malformed fuzzer input */ }
}
///
/// The core fuzzing logic that processes a single input.
///
protected void ProcessFuzzInput(ReadOnlySpan span)
{
using var stream = new MemoryStream(span.ToArray());
ProcessFuzzStream(stream);
}
///
/// Runs the fuzzer with LibFuzzer.
///
protected void RunLibFuzzer()
{
Fuzzer.LibFuzzer.Run(ProcessFuzzInput);
}
///
/// Runs the fuzzer with AFL.
///
protected void RunAFL()
{
var useInProcess = Environment.GetEnvironmentVariable(UseInProcessFuzzingEnvVar) == "1";
if (useInProcess)
{
Fuzzer.Run(ProcessFuzzStream);
}
else
{
Fuzzer.OutOfProcess.Run(ProcessFuzzStream);
}
}
}
}